Posts

Showing posts from March, 2021

Game Nights of the Round Table

Image
 …That’s a terribly misleading blogpost title in search of some grain of ‘cleverness.’ As all participants of the Tabletop Mentorship Program should know, this past Saturday (yesterday as I write this) was “ Round Table Da y.” My day started before dawn and ended after nightfall. I joined five very different round table discussions and managed to squeeze in my weekly D&D session and went on two quick excursions with my daughter, just to get out of the house and clear my head a bit. Being of the mindset that if you are “on time” you are late I signed in to each session a few minutes ahead of schedule and as a result ended up getting the additional benefit of a few minutes one-to-one in most sessions with the roundtable “leader.” My pre-dawn session was on Prototyping and Production with Geoff Engelstein. Our one-to-one was very small-talky. We’ve exchanged a few Tweets in the past – and my experience has always been that he is nothing if not approachable and friendly. Geo

Endgame

Image
The Queen Must Die is a long game.  Not Twilight Imperium long. But well over an hour, realistically two even without the shackles of Tabletop Simulator. For the first half of the mentorship that was my big goal – to trim the game down. And I knew it was happening – but I really couldn’t know for sure to what degree thanks to the ‘playing-one-handed-with-an-oven-mitt-on’ experience of playing on-line.   What was important was that the game had been trimmed enough that I was no longer feeling like that was my main issue. I even said, out loud, that I felt like the low-hanging fruit was getting to be pretty small. Never say that stuff out loud. Right? I knew that I needed to play the end of the game more. Due to the length it was not uncommon for us to not get to the endgame in a playtest. And the endgame is one of the outstanding ideas of this game. And not by a little-bit. Consistently it was what people who I explained the game to keyed in on as the most exciting element to th

Drawing from Alyx's Imagination: A Sketchbook Diary Feb/21

Image
  I would say I'm a decent traditional artist. But I want to draw what I have seen, rather than what I see. Here's an example of my most current work I've written and illustrated, "The Great Zodiac Race" , a D&D 5e adventure that  is a story of Chinese mythology and the origins of the Chinese Zodiac and Chinese Lunar calendar. Adventurers are able to re-enact the Great Race to determine the Chinese Zodiac and standard measurements of time within China.    The cover is painted with acrylics and on canvas. It tells the story of the Great Race that determined the Chinese Zodiac, the order in which the animals came in and how they arrived at the finish line. There's even the environments and objects you'll encounter in the story painted there.  And it took 7 tedious hours.  I entered the Tabletop Mentorship Program with the goal of improving my digital art illustration skills. To create some concept art for the second revision.   But one month i

It Won't Always Be This Way

Image
Sunday again.  This is a regular part of my cadence. On Sunday my playtest pool for The Queen Must Die knows I will be testing - the only question is "what time?" They are in many time zones, so I shake it up for them... okay - as dictated by the specific openings in my schedule. Gawd, I am thankful for them. It's a deep group and I can rely on getting the 3-6 players I need once a week. And they are all players only - no designers. I don't need to trade game testing with them. I want to stress - this is a temporary situation. I DO NOT have an unlimited supply of goodwill flowing from a bunch of unicorn-gamers who just want to play test what ever digital cardboard I put in front of them. I know how lucky I have been to get this group going and supporting me. I do not take them for granted. They are here just for The Queen Must Die, and just for this three month window of the mentorship, and I will be lucky if I can tap anywhere near this number of them again for a f